Street Chuggers

INTRODUCTION
HUMAN-USE
ANALYSIS
RE-STRATEGIZE
REFERENCES

Begging. Soliciting. Desperate. Interfering.

An interruption to your day can be all too unpleasant, and we often have far too little control over how we’re thrown into these experiences. You’re going about your day, minding your own business, when you’re suddenly interrupted by persons standing in between you and your end goal.

These persons want money. They’re vicious, determined, and they won’t stop after a few no’s. They’re street beggars. They’re out to get your money. So is everyone around you. Problem is, these guys are smart. They put pictures of starving children in front of you to make you feel as bad as possible about rejecting their solicitations.

Street chuggers (or charity muggers) have a story to tell, and it’s never their own. They’re trying to speak out for millions of innocent children, victims, and deprived human beings just like us that would otherwise not have a voice. These chuggers are begging for those who can’t beg, they’re pleading for those who don’t know where to go, and yet all we walk away with is a sense of guilt: we want to help, we know how, but we’re instinctively programmed to move away as fast as possible.

This design critique breaks down the human-user experience, first from the perspective of the human laymen that gets their day interrupted, and then from an analytical perspective of the solicitor.

Subjects: Jessica as the layperson, Jake as the solicitor.

Jake, Professional Street Chugger